J-Man wrote:It is.
Just beat it this morning. The single player game is pretty awesome. Long and difficult, too. I finished the game with an average difficulty of 4.9. The multiplayer is well done as well. Heck, the game as a whole is. I'm glad Sora did this game.
Agreed, Sora did a fantastic job with this game. My average difficulty was around 5 when I beat it but it's been climbing to around 6.4 as I've been going back through the levels playing for certain challenges. The last Treasure Hunt is friggin hard man! Some of those challenges are just ridiculous.
J-Man wrote:One thing I do hate however, is that there's nothing in-game to explain what the values are or how they translate exactly in terms of DPS or whatever. I get that Health+3 gives me more health than the +1 version, but how much more health do I gain per plus? How do star ratings work? What about weapon fusion?
Yeah I've yet to really understand it myself. I honestly just go for weapons with a higher rating because supposedly they're stronger but for the most part it's not all that noticeable. Usually I just go for weapons with supposedly good bonuses and at least one status ailment.
Also, NEVER go with anything that says "self-injury -x", where x is a number from 0-5. At first I didn't notice it whenever I got a weapon with self-injury -2 but after a while I noticed that your health just gradually goes down as you play. It never goes into Crisis Mode on its own but it's a real hassle. I wish there was a challenge to beat beating a level with a self-injury weapon, I beat it because I didn't want to lose the hearts haha.
Also J-man, Is Viridi your favorite character? She's my favorite character. She's my favorite character of all time.